Get any kind of game forums from here.it's free

Get any kind of game forums from here.it's free

Get any kind of game forums from here.it's free

Get any kind of game forums from here.it's free

Get any kind of game forums from here.it's free

Showing posts with label Knight. Show all posts
Showing posts with label Knight. Show all posts

Wednesday, July 18, 2012

WoW Death Knight Guide - Warcraft's Death Dealing Class

When Blizzard rolled out the WoTLK extension to World of Warcraft back in November 2008, a new character class was introduced known as the Death Knight. This class is unique in the fact that they are the only hero class in World of Warcraft. To be honest the fact that they were categorized under a unique class doesn't make them much more different from other similar classes.


There's also another twist to the Death Knight and that is that the character can't be unlocked until a player reaches level 55. Only then can they assume the identity of the Death Knight. When this class was introduced to WoW his purpose was that of a loyal servant to the Lich King.


Once the identity of the Death Knight class has been taken, each player begins the game with green gear, 4X12 slot bags and twenty silver in Archerus. Talent points for your build can also be easily gained around Ebon Hold when you first play the game as the Death Knight class. It's also very possible to easily acquire blue gear for your character to boost stats fast.


Of all the classes in WoW the Warlock is my favorite, but the Death Knight comes a close second and what I can tell you is the quest chain for the Death Knight is a lot of fun and will certainly keep the player entertained. For a good leveling leveling strategy, I would say that the Outlands are a great zone to focus your efforts and complete available quests.


They're primarily a Melee class and possess the ability to equip there selves with most available Melee weapons found in the game. On top of this they have the ability to equip 2x1 handed weapons or 1x2 handed weapons making them extremely useful in PvP scenarios and as a tank. Not to mention the fact that they can deal out some serious damage in an instant!


The Death Knight class are also well armored with the ability to equip there selves with plate armor, the strongest armor in WoW. Although they are unable to equip a shield, but there strong armor which improves the parry chance and improve there stance in battle.


Death Knights have one more unique ability to other classes and that's that they draw there powers from Runic Power as opposed to Energy or Mana.


Some of the advantages of this class are that they start at level 55, and are very easy to gain momentum and start leveling up fast from level 55+. They can also continue to fight over long periods of time. They are also a great class for PvP, Tanking and Damage Dealing scenarios. Also they're equipped with a pet, they are the Ghoul and Gargoyle pet and they're pretty cool pets to have.


One of the major disadvantages of the this class is that lots of people have opted for this class making it harder to get accepted in group quests as the demand isn't there.


If you found this article helpful then why not visit us at http://www.wowguides.co/ and get the latest tips, tricks and strategies for World of Warcraft fresh off press!


View the original article here

Sunday, June 24, 2012

Death Knight Leveling Guide - Use The Best Death Knight Leveling Spec

The Death Knight is a very interesting class in World of Warcraft. It draws upon the powers of disease, blood and ice to defeat their enemies. This is a hybrid class that deals magic damage as well as melee. So in this little Death Knight leveling guide, I will share with you something to help you level up faster. Even though you begin from the level 55 with this class, the right Death Knight leveling spec is still needed.

The talent trees you have available are Blood, Frost and Unholy. Some say that Frost is better to level with while some say that Blood is. The Unholy line is used for PvP, everyone can agree on that one. The truth is that while Frost is the main DPS build for the DK, it doesn't really help you survive more in battles. It lacks the consistency you need when leveling up. So the leveling spec I will share with you is for the Blood line.

Put your points in the Blood talent tree as you level up. Make sure you ignore the Butchery, Improved Blood Tap, Blood-Caked Blade, Hand of Doom and Crimson Scourge abilities. These haven't proved to be very useful as you level up. The rest of your points should go to the Frost talent tree getting the Runic Power Mastery 3/3, Icy Reach 2/2 and Lichborne Abilities. The Lichborne ability is useful not only for the crowd control immunity but also for the fact that you will be able to heal yourself with Death Coil while in that form. The remaining 3 points should go to Epidemic in the Unholy line.

The Blood Death Knight leveling spec is mostly used for tanking. Since you will start the game at a higher level, you will need to be able to kill more mobs than one at the same time and also not get too much damage from it. You will have a lot of AoE attacks that will make sure you defeat your opponents really fast.

Another great thing to this spec is the fact that you will find groups for instances really fast, since you are a tank. Holding aggro is also very easy as you have many abilities that hit a lot of mobs. Also, a good Death Knight leveling guide would recommend using Frost until you reach level 80. I say that you don't need to do that.

By going Frost you will have more damage, but it will be mostly single target, plus you won't have as many defenses as a Blood DK. If you use the Death Knight leveling spec you saw here, I am certain that the journey to the level cap will be a very short and pleasant one.

Don't use the bad builds to level up, you will take too long. Try this Death Knight Leveling Spec.

It works best with the right Death Knight Leveling Guide.


View the original article here

Thursday, June 21, 2012

Death Knight Guide - Best Death Knight Spec for DPS

An excellent Death Knight spec for DPS is a Frost spec, focused on dual-wielding. This way the Death Knight gains a lot of melee haste, and quite a bit of frost damage boost. However, choosing even one of the wrong talents in the Frost tree may cause your DK to lose some of its damage effectiveness. So, here's a short Death Knight guide in which I'm going to tell your which abilities should be left out from the Frost tree and which talents should be trained from the Unholy tree.

Talents to Leave Out from your Frost Tree

On a Pale Horse. This talent only grants you movement speed, which you don't really need in a raid or in a 5-man group. So, this talent should not be in your DK spec for DPS.

Endless Winter. This is a talent that boosts your Mind Freeze by reducing its Runic Power cost, clearly a talent for PvP.

Might of the Frozen Wastes. You should train this talent if you're going to use a 2-handed weapon as a Frost DK. However, in that case, you should not train Threat of Thassarian, the equivalent talent for dual-wielding.

Talents to Train from the Unholy Tree

The second part of this short Death Kight guide regards the extra talent points, for the Unholy tree. By leaving out the talents that I mentioned above, you'll have 6 extra remaining points to train in your Unholy spec. You should use these to cap the following talents:

Virulence - to increase your disease damage by 30%.

Epidemic - to increase the duration of your diseases on your targets for 12 seconds.

You can train Bladed Armor from the Blood tree, instead of Epidemic. This talent grants you 6 attack power for every 180 armor points that you have. That will grant you a fair damage boost. For example, with DPS gear, my DK has 22,000 armor. If I train that talent, I will get about 733 extra attack power, which is not bad. However, if you train this talent, instead of Epidemic, without those 12 seconds in the duration of your diseases, you might struggle with your DPS rotation.

To close this short Death Knight guide, I have one more thing to say. You can gain one talent point if you leave out Lichborne. Although most Death Knights keep this ability, because it's not bad to have an extra cooldown, you won't really need it for DPS. That extra talent point can be trained in Epidemic, and 3 points trained in Bladed Armor. The 1 talent point trained in Epidemic will increase your disease duration by 4 seconds, just enough to balance your rotation.

I hope this post is helpful to you. If you're looking for more information regarding Death Knight specs, click here: Death Knight Spec.

Also, if you really want to learn how to play your Death Knight at maximum, squeezing every bit of effectiveness from this class, on any spec, in PvP or PvE, here's a complete Death Knight Guide.


View the original article here

Bloglog

General Directory free search engine submission Ping your blog, website, or RSS feed for Free Free Automatic Backlink Text Backlink Exchanges ping fast  my blog, website, or RSS feed for Free Bloggers - Meet Millions of Bloggers