When Blizzard rolled out the WoTLK extension to World of Warcraft back in November 2008, a new character class was introduced known as the Death Knight. This class is unique in the fact that they are the only hero class in World of Warcraft. To be honest the fact that they were categorized under a unique class doesn't make them much more different from other similar classes.
There's also another twist to the Death Knight and that is that the character can't be unlocked until a player reaches level 55. Only then can they assume the identity of the Death Knight. When this class was introduced to WoW his purpose was that of a loyal servant to the Lich King.
Once the identity of the Death Knight class has been taken, each player begins the game with green gear, 4X12 slot bags and twenty silver in Archerus. Talent points for your build can also be easily gained around Ebon Hold when you first play the game as the Death Knight class. It's also very possible to easily acquire blue gear for your character to boost stats fast.
Of all the classes in WoW the Warlock is my favorite, but the Death Knight comes a close second and what I can tell you is the quest chain for the Death Knight is a lot of fun and will certainly keep the player entertained. For a good leveling leveling strategy, I would say that the Outlands are a great zone to focus your efforts and complete available quests.
They're primarily a Melee class and possess the ability to equip there selves with most available Melee weapons found in the game. On top of this they have the ability to equip 2x1 handed weapons or 1x2 handed weapons making them extremely useful in PvP scenarios and as a tank. Not to mention the fact that they can deal out some serious damage in an instant!
The Death Knight class are also well armored with the ability to equip there selves with plate armor, the strongest armor in WoW. Although they are unable to equip a shield, but there strong armor which improves the parry chance and improve there stance in battle.
Death Knights have one more unique ability to other classes and that's that they draw there powers from Runic Power as opposed to Energy or Mana.
Some of the advantages of this class are that they start at level 55, and are very easy to gain momentum and start leveling up fast from level 55+. They can also continue to fight over long periods of time. They are also a great class for PvP, Tanking and Damage Dealing scenarios. Also they're equipped with a pet, they are the Ghoul and Gargoyle pet and they're pretty cool pets to have.
One of the major disadvantages of the this class is that lots of people have opted for this class making it harder to get accepted in group quests as the demand isn't there.
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