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Monday, July 2, 2012

How to Quick Scope on Modern Warfare 3

If you have been playing the recently released Modern Warfare 3, you may have noticed that there are players roaming the map with sniper rifles, and they pick you off without even having the cross hairs on you. This is commonly referred to as quick scoping in the Call of Duty series.

If you are the one being quick scoped it can be quite frustrating. However, if you are the guy on the other side of the scope, it can be quite fun. Here are some tips on how to quick scope in Modern Warfare 3.

First thing is first. You have to have an excellent class setup in order to effectively master this art. Obviously this includes a sniper rifle. Personally I prefer the MSR Sniper Rifle. It will be important to add the Extended Mags attachment as soon as you unlock it. Having extended mags will give you some extra shots when you get yourself into sticky situations with multiple opponents, and when you still aren't good at landing the shot on the first try additional ammunition will be crucial.

The second fundamental is the Perk load outs. Quickdraw is a must for a true quick scope professional. Steady Aim will also be beneficial for the occasions when you actually want to lock the cross hairs onto your opponent. Sleight of Hand is debatable, but I have found this one to work nicely with the other two perks.

The real key in quick scoping is to line your enemy up in front of you and begin to squeeze the left trigger (aim button). Just as the cross hairs are about to pull up and you can just barely see your opponent to begin to focus in the scope pull the right trigger (fire button). This is a bit of an art to get the timing right, however, with a modded controller this art can easily become a science. The modded controller will get the timing right every time and your success rate will skyrocket.

Some people consider the modded controller to be cheating, while others think it can take away from the natural gaming experience. None-the-less it is effective.

Whether you decide to use the modded controller method or practice and become an all natural professional, your opponent isn't going to stand a chance against you with anything other then a head shot.

One other tip to keep in mind is to stand still when you are aiming, and firing. It will also help to crouch, as this steadies your aim.

Additional MW3 Quick Scope tips can be found here!


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How To Enjoy Golf Games At Home

You might automatically assume that golf is a game that is largely played by old men, and people with far too much time on their hands. However this is a very old fashioned view, and it is simply not true any more. Nowadays golf is very much a young man's game as well, and this is demonstrated by the fact that there are computer games that cater to this younger generation.

In the last ten years or so there have been numerous golf games being released on both the PC and a variety of different games consoles. These games are played by children and young adults alike, and since Tiger Woods burst on the scene there are many young people who are interested in this particular sport.

The games themselves have come on in leaps and bounds as well. I can remember a time when they were pretty poor to be honest, just like many other games. If you are a certain age and used to own computers such as Ataris and Spectrums, you will know exactly what the graphics were like, and how limited the actual gameplay was due to the low spec nature of these machines.

Thankfully those days are well behind us now, and with advances in technology we all have access to some much improved games, and golf games are no exception. I can remember getting bored with all of the golf games that I used to play very quickly because there was no real depth to the games. The graphics were woeful and it became quite tedious after a while, even if you played them with a friend.

In this modern era, though, we have things like the Kinect on the Xbox 360 which enables you to play golf like the pros. You can use this system to swing the golf club, doing away with traditional controllers altogether.

The old games used to involve pressing buttons to play shots, but now you are actually playing the shot yourself in your bedroom. So the result of this swing can be seen on screen in some of the games that you can buy, such as the new Tiger Woods game.

There is also the fact that these games have true to life graphics so that the courses look extremely authentic on your screen. In other words all the bunkers and features of every hole will be seen when you play each course yourself.

Furthermore in addition to this lifelike gameplay, you can really get the most out your golf games by playing against another human player. It is the case with all games that they are often better when played with friends, and this is certainly true with golf games because they can get a bit monotonous when you play them by yourself.

So the point I want to get across is that golf games nowadays are both realistic and fun to play thanks to improvements in technology. They can also be enjoyed by people of all ages, and are particularly popular with the younger generation. It will certainly be interesting to see how very continue to evolve in years to come because they are already some of the best games you can buy.

For details of some new Kinect games to hit the market, click here to discover the Tiger Woods release date, and to find out when the release date of the Kinect Star Wars game is if you think you may be interested in this game.


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Holiday Gift Ideas for Gamers That Made the Good List This Year

Chances are you've got a gamer or two - or three - in your family. Fortunately, with the quantity, variety, and sophistication of the electronic equipment orbiting the video game industry today - there are products for people of all ages, shapes and sizes. It's no wonder digital game departments are flooding with consumers this holiday season.

But not all of us can keep up to par on the hottest hardware, accessories or peripherals. So here's a mini guide to some of best gift-choices for the gamer in your life:

Kinect - You're probably already familiar with this add-on for the Xbox 360, courtesy of Microsoft - but whether it's an apt choice for your gift recipient is another question. Kinect games are in general not as popular amongst the more advanced gamers of today - therefore it makes a great present for families and not-so-fanatic video game-heads. As an alternative, you might also consider firing up Kinect at your next holiday party where guests can participate in dance contests, brain tease-competitions or other not-so-intense games.

Nyko Zoom Box - Here's the perfect gift for your urban friend, your niece who just left for college - or any other person on your list who's got limited space to play in. Compact and simple, the Zoom can be fixed onto the front of a Kinect, taking away the need for Kinect's cameras which are notorious for hogging up space. With Zoom, players have enough room to perfect their virtual slam dunks without fear of knocking over a lamp or two.

Razer Onya Tournament Edition Controller - Hardcore gamers have this gadget on the very top of their wish-lists this year - it is the gift for the gamer who has made it his life's work to secure the championship in a virtual tournament. The Razer is top amongst serious players chiefly due to its wicked-fast response time, a precision D-Pad, and hypersensitivity to touch for boosted firing power.

Rocksmith Bundle - For a PC, PS3 or Xbox 360, this peripheral is more of an educational device than a game. Ideal for the gamer who wants to unleash his inner Jimi Hendrix, this tool is the closest you can get to live guitar lessons. The game is compatible with practically any real guitar and provides instruction via some of the most popular songs in a slew of genres to jam to and learn along with.

Assassin's Creed Apparel - This is probably the least expected of ideas when it comes to gifts for gamers - but by far the best way to stay within your budget. The Assassin Creed's new line, by Ubisoft, features T-shirts, caps and accessories (some for as little as $20) sporting the logo from the popular science fiction action-adventure game - a hip, creative flair that any dedicated gamer would sure love to add to her wardrobe.

These are just a few of the items on the market this season. There is a sea of gifts to choose for the video game connoisseur (as well as the novice) on your list - and luckily, the selection includes a winning gift at every price point.

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Have the Rockstar Babies Outgrown Their PC Cribs?

Rockstar, the makers most known for their epic Grand Theft Auto series published L.A. Noire in 2011, a neo-noir crime video game that for a welcome change, has you play the hero - a cop, rather an honest cop, who sets out to purge the streets of Los Angeles, a crime ridden area in the 40s thriving in corruption, murder, prostitution, robberies, drug trafficking et cetera. It is quite addictive and intensely satisfying - I don't have to endure four bloody stars with all the cops tailing me in their cars, bikes, helicopters and tanks this time. Also, aiding Bondi developers to build a game on the lines of 2010's successful Heavy Rain is quite smart, strategically.

I exchanged my Uncharted 3 for L.A. Noire - The Complete Edition on PC, not wanting to spend too much on the PS3 platform since I may be travelling to China for the holidays. I had played Batman Arkham Asylum on my Sony Vaio prior to this and that was tremendous, wicked fun. The moment I reached home, I tore open the box and read the manual first, which was loaded with instructions regarding requirements etc, and inserted the CD 1, which had the protagonist sporting a vintage shirt, trousers and a hat and with a serious look, holding a gun, while watching a movie side by side. The installation first had me install the Rockstar Social Club after which the game began installing on my laptop. As Gregory Peck fought anti-Semitism in Gentleman's Agreement, my game was slowly loading itself onto the laptop. Then came the pause, and the instruction to insert CD 2, which had a blond lady in a white dress, her face hidden, and I dutifully obeyed it. The great part about the game, as mentioned in the booklet, was that it could run without the CD. After it got installed, I triumphantly clicked on the Desktop icon and waited for it to load. The first requirement was to download a mandatory patch, and I instantly did that too. This required a long waiting, and I waited patiently (and sometimes anxiously) for it like a man waiting outside the room where his wife is to deliver. I accidentally cancelled the installation and then found that the game was not loading at all. So then I reinstalled the patch, this time instructing all my family members to keep away from the laptop, just as King Kong protected the lady from being mauled by the dinosaurs. By seven thirty, I had it loaded completely. I was (forgive me for using this platitude) on cloud nine, and immediately began playing the game. It looked okay, good at times but I excused the graphics since I know games these days demand a lot of the latest software. I played it right up to two in the morning, solving many petty cases and some challenging ones as Officer Phelps, and then went to sleep.

The next day, after attending college, I eagerly rushed to continue with my progress and was irked when the laptop took some time applying regular updates. When the desktop settled after the usual starters (Do you want to scan this? Would you like to update this? ) and I clicked on the L.A. Noire launcher and then the Play icon, I was taken aback to get the message (L.A. Noire exe file missing. Please re-install game); I could not believe my eyes; I clicked on it again and again only to get the same message in the center of the screen, grinning at me malevolently. I checked through Program files and found it to be actually missing, like Agatha Christie's sudden disappearance. I checked on the Internet where I saw plenty of posts querying about the game's unplayability. I checked forums thinking - "The computer ate my Baby!" (Poor Lindy Chamberlain - curse that twisted dingo!) and saw that others were facing similar or worse problems. But I wasn't going to take that 'That's life!' argument; I was determined to get my exe. Some aggrieved was asked to disable antivirus and firewall, some were harshly informed to reinstall the game itself and I was like "Did Bondi or Rockstar never realize this while making or publishing this game?" I had similar problems with GTA 4 on PC that one ran on my desktop computer as if it had taken a pill of MDNA but it was mainly because of the system's obnoxiously extravagant requirements. But to face problems on my laptop, which well surpassed the recommended requirements was quite a shocker. I experimented to two whole days, searching pillar to post for help and also received many suggestions, but the game never worked. The patch callously displayed 'Error in Binary file", "Case File Missing", "Major Error" and many other... errors. I reinstalled the game five times, downloaded the patch thrice and even changed some setting to 'Never Notify'. But the game remained the same - unresponsive, buggy, dead.

There are three PC titles that have given me troubles - two are mentioned above and the third one is Saints Row 2, another pathetic PC port. I have begun to realize that in an attempt to enhance gaming experience, video game developers are utilizing various additional, highly advanced technology. Also to curb piracy and ensure distribution of authentic game (at least in USA, it won't work in India), they mandatorily ask to register online. I am scared of both aspects, not for my PS3 as it is a monster, but for my computers and laptops. How resolutely have the developers of Uncharted and Heavy Rain games limited only to the PlayStation 3! And how recklessly Bondi, Rockstar and Volition Inc. have stained their reliability in PC gaming by providing such buggy games! I nowadays opt more for console games as they, though expensive, are worth their money and most importantly work. PC has become an entirely different thing. Here, we have been forced to upgrade our computers more often that the game developers themselves! Games that ask for Quad Core Processor and the latest NVidia cards have restricted its audience to expert gamers and upper-class people. I saw my friend playing GTA San Andreas last year on the PC and scoffed at the how old his PC was. But now I feel that playing a game of 2005 that will surely work is better than these newly developed games that are giddy about their functioning.

If developers like Rockstar follow Naughty Dog's footsteps and restrict its platform to consoles only, I would welcome their decision. If they promise to deliver a game that looks polished and works without hang ups, even better. But if they do bring up another glitch-ridden game like L.A. Noire, I would be sorely disappointed. It's time Rockstar decided whether it has grown too big to try the PC... (Also I request Rockstar to do away with compulsory patch downloads since they are interminable headaches. Include the patch in the CD itself if required).


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Getting Into the World of Game Design

With everyone playing video games these days, have you ever wondered how they're designed, who designs them, and what's really involved in creating a video game? One way to get a sense of how this all comes together is at game design school.

So much goes into gaming these days. You have to consider many elements such as graphics, plot, narrative, content and characters. It's very similar to the structure of a film or TV show, as some games feature different levels and plot twists. You also have to have a knack for working with computers, probably the most important tool to be found at game design schools.

Video games have changed since they were first developed. One of the very first video games was called the Cathode Ray Tube Amusement Device, which was developed by two scientists in 1947. It was a very crude invention that some could say was a prototype for Space Invaders. It was typical that most of the very first video games were primarily designed by scientists and technicians, and weren't for public consumption. However, technology improved, and video games were first made publicly available in the early 1970s, where they were considered revolutionary and state of the art. We're talking about games along the lines of Pong here, which is basically a variation of Tennis; not entirely thrilling when looked at today, but back then it was the rage.

You'll probably face some issues along the way, such as there being a great attention to detail, including writing code to get a game to look just the way you want it. It's important not to be discouraged at first; it never comes easy and you may find yourself going through a variety of different versions before you get the game design that you think will work.

If you're planning on attending a game design school, you want to make sure that it has a good reputation. While it's easy to the basic gist of programming, you may want to attend a game design school to learn how to work the kinks and glitches that you may come across with any programming issues. That's where the professors come in. It's important that the professors have a keen knowledge of the industry and are well versed in programming and design. It's not an easy skill to learn, so you want the best if you decide to attend game design school.

Video games take a great deal of time to produce. They involve storyboarding, similar to film production and a great deal of design capabilities. One of the first things I learned in game design school is that you have to be innovative. Many video games offer a lot of the same ideas, so originality is a plus if you choose to design something, but you won't be alone. While coming up with an idea for a game may be easy enough, you'll more than likely have to work with a team who handles different functions. That's one of the benefits of game design schools, for they allow individuals to work together, develop ideas and explore their potential.


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How Metal Gear Became My Favorite Series

Hideo Kojima is known for a multitude of things: his wit, humor, depth of storytelling, and state-of-the-art imagery. All of which exemplify his most critically acclaimed franchise, Metal Gear. His blend of authentic historical events and "what if" scenarios are interwoven so intricately that they made me even question the stories told in the history books.

The Metal Gear series is undoubtedly one of my favorites and for good reason. It tells a cross-generational story that movies couldn't hope to replicate. The characters range from supernatural to surreal, all interconnected through the genius of Kojima and Konami. A Gatling gun toting giant, a cyborg ninja, and a photosynthetic sniper are only a few of the creative characters to emerge in the Metal Gear universe.

Their personal stories make them relate-able, and their reasons for fighting grant them an unconventional essence that draws us in. But the aspect that every fan will emphasize are the boss battles. Have you ever had a computer read your mind? How about having to unplug your controller and switch it into a different gameport in order to counteract this process? If you haven't played Metal Gear you have no idea what I'm talking about and how could you since Kojima is the only one to have incorporated this type creativity into the gaming realm.

In the same fashion the protagonist was born. He isn't your typical nameless veteran from a Call of Duty game or your overly testosterone charged Gears of War soldier. Solid Snake is a character who has changed game-to-game, adapting to his experiences, becoming more cynical with age. He undergoes the transformation from super soldier to man, war-torn veteran to human being. His words in MGS4 reflect it all:

"War has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. War, and its consumption of life, has become a well-oiled machine. War has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. War has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. War has changed. When the battlefield is under total control, war... becomes routine."

Kojima developed not only a set of games, but a unique genre. Never before had stealth been so successfully combined with action, cut scenes, and even comedy. Playboy magazines to distract "rowdy" guards is just the tip of the iceberg in Kojima's repertoire of seemingly useless items turned battlefield necessities. Metal Gear's iconic cardboard box never becomes completely outdated and can often succeed in helping Snake out of a close bind, and giving myself a chuckle in the progress.

And one of the most gratifying aspects of this entire franchise is the development of a story that becomes so profound and at times confusing that it invites and necessitates discussion amongst fans for a feel of true understanding. You may think you know Metal Gear, but I promise you there are subtle nuances and hidden connections you never picked up upon or suspected. Not to mention this is the only franchise I've played with actual information packs you can buy filled with backstory backstory and a bounty of hidden backstory. Plus game versions filled with extra content ranging from VR missions to battling giant Godzilla soldiers. (The Document of Metal Gear Solid 2, Metal Gear Solid 4 Database)

Metal Gear is movie meets video game, action meets stealth, and all around amazing experience. I can say without a shadow of a doubt that playing Kojima's masterpiece has not only entertained me indefinitely but opened my eyes to the possibilities of gaming. If I had never played Metal Gear, I would not be the same gamer, nerd, or person I am today.

My name is Taylor Stein. I'm a college student and avid gamer who loves to reach people of similar interest through writing. After founding http://www.gamingprecision.com/ I decided to pursue a solo venture that would encapsulate my personal gaming journey called Gamer Girl Tay.

Gamer Girl Tay adds a personal edge to gaming featuring reviews, the latest in the video game industry, and gaming culture. This site is not only a place to gather information, but also a hub to meet other gamers, discuss hot trends, and experience all that video games have to offer. I hope you enjoy my personal journey through gaming, filled with humor, rants, and personal opinions.

Visit Gamer Girl Tay Here:
http://www.gamergirltay.com/

And feel free to email me with any questions and comments:
taylor@gamergirltay.com


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Sunday, July 1, 2012

Hating MW3 - Troll: The Hipster Nerd

While the majority of gaming's most read publications gave Modern Warfare 3 around 9 out of 10 on average, the metacritic gaming community somehow came up with a shameful 3.2 on the Richter scale. How does a game that shatters a revenue record previously set by Harry Potter and lauded by its peers find itself under such scrutiny?

Trolls.

What is a troll? In pondering the phenomenon of hate surrounding the new Call of Duty game I came to the realization that the troll is a Hipster in disguise. Instead of tight pants and scouring Is Anyone Up he wears a World of Warcraft Tee and hits up forums.eveonline.com.

It's easy to see the parallels. Watch Hipster Jim's favorite obscure band break out of the "scene" and onto a larger stage and Jim can no longer stand the band he loved "before anyone else even knew they existed". Like Jim's once upon a time Hipster band, MW3 seems to have "sold out". The sheer amount of causal gamers that Modern Warfare has drawn into the gaming folds staggers the trolly mind. He will be damned if he lets his beloved past time fall into the hands of the jock who bullied him because of his geekery.

From his mother's basement, the troll reviled Modern Warfare 3 and its popularity drove him mad. He took to the forums and YouTube comment boards. Reading his posts, your average soccer mom would wonder how the game was so successful. But being on top makes you an easy target and this Hipster nerd isn't your average consumer. He prides himself on his active online "contribution" and in anonymity he finds his courage. The Internet is his "Second Life". While 6.5 million "bros" took to playing MW3 on the first day he was busy trolling. He hates the game for the same reason its so popular; because it easily accessible and quick fun.

The Hipster troll wants gaming for himself. It's his identity. He thinks "If it's popular there must be something wrong with it because the masses are stupid and I'm unique.". But I've been a discerning gamer for well over 2 decades and I love MW3. So what if it's the King of Pop. Sure most pop culture FAILS because it has to appeal to the middle. But if a game can retain what makes it special to it's hardcore audience while appealing to a broader audience, then it will naturally achieve a massive following. Modern Warfare 3 strikes the balance of being accessible and at the same time it rewards the most seasoned gamer.

So let me be the first to say "Hipsters you trolls shall never be.". You aren't cool enough. Let your twisted envy inform your skewed view of the best selling game of all time. You're the only one missing out and no one at Activision is losing sleep because you think their game "sucks". I know it's socially acceptable to play and no one is going to look at you the same way they would if you told them you were a level 60 battlemage. The grand irony. Real Hipsters will probably be playing Modern Warfare 3.

Don't feed the Trolls!

If you're into gaming, Modern Warfare 3, or have a generally good sense of humor you'll love Jay Weinberg's "Modern Warfare 3 Some" music video.

Check it out at http://jaygotgame.com/ and get a free mp3 download of the track.


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